Thomas Schmidt

Company Thomasch Apps

Thomasch Apps develops apps for companies who want to turn their ideas into reality. I provide the following services:

  • Developing native apps for Android and iOS.
  • Porting existing native apps for Android or iOS.
  • Developing apps for wearables and other embedded devices.
  • Developing apps using Xamarin.

I deliver apps with focus on quality, against a very competitive price. I have more than 4 years of experience, and developed dozens of apps for my clients. Do you want to be my next client? Let's have a talk about apps, I'm curious about your ideas. You can find out how to reach me at the contact page.


Depending on your project, the basic process of creating an app will look like this:

  • We'll first have a meeting through Skype or in real life. In this meeting we'll discuss what kind of app you want to make and if this is realistic within your budget.
  • After this meeting I will make an hour estimation and a quotation for you.
  • When you accept the quotation I will start working on the app, most apps will be made in multiple iterations. After each iteration I will send you a demo build.
  • After each iteration you will be able to provide feedback.
  • At the end of the development of the app I will help you publish the app to the app stores.
Every project is different. For more complex project we will document the features of the app, to make sure that the app does what you want.


Here you will find a list of some technologies that I'm experienced with:

  • Android development
    • Java
    • Android SDK
    • Gradle
    • Android NDK, JNI
    • Eclipse, Android Studio
    • Android Wear
    • ProGuard
    Frameworks and libraries that I often use for Android development:
    • Retrofit
    • Active Android, Realm
    • Volley
    • Picasso
    • Butter Knife
    • Apache Commons
    • Saripaar
    • Calligraphy
    • NineOldAndroids
    For specific projects I have used:
    • MPAndroidChart
    • Sardine
  • iOS development
    • Objective-C/Swift
    • iOS SDK
    • CocoaPods
    • CoreData
    • XCode and sometimes AppCode
    Frameworks and libraries that I often use for iOS development:
    • RestKit
    • AFNetworking
    • SDWebImage
    • GPUImage
  • Development in general
    • Version control, Git
    • Continuous integration, Jenkins
    • Automated testing, JUnit, Espresso, UITest
  • 2D game development
    • libGDX, Java
    • SDL, C++
    • PyGame, Python
    • XNA, C#
  • Web/API development
    • Play Framework, Java
    • Django, Python
    • Symfony and Codeigniter, PHP